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Level & Environment Designer
Vertigo | Dying Light
Trailer
“Vertigo” is a standalone single-player level in Dying Light. The objective requires the player to reach the top of a high building to secure an airdrop. The level’s design emphasizes verticality and the risks of high-altitude traversal, with most of the action taking place on rooftops. By combining diverse parkour routes with mixed enemy encounters, the level creates a unique atmosphere of tension and pacing.
Vertigo
Tool: Dying Light Developer Tool
Development Time: 16 weeks
Average Playtime: 20 minutes
My Role: Level Design (Layout, Quest, Combat, Narrative)
Playthrough Video
Gallery

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